The progress in creating XR scenarios
EUreka3D-XR develops demonstration prototypes, also called XR scenarios or pilots, which take place in three different settings and locations – Girona (Catalonia, Spain), Bibracte (France), and Paphos (Cyprus) – and that use the EUreka3D-XR open tools developed for enabling CHIs to reuse cultural collections to create XR experiences dedicated to end-users.
The scope of the three pilot scenarios is to demonstrate the use of the EUreka3D-XR tools by different types of CHIs and with different collections and approaches, and thus inspire other CHIs to try the tools with their own content, for creating their XR experiences that engage audiences in their own context. The main target audience for the scenarios are fellow CHIs and cultural professionals who are inspired by the pilot to try the tools in their own context.
The three pilots deliver user experiences of extended reality, thus meaning that the experience should be accessed by users on location, with mobile devices or virtual glasses and headset. However, the XR scenario for each pilot was also be made available in different formats that allow for online fruition, e.g., with illustrative videos, as a virtual reality experience via browser, or by enabling remote access to 3D objects on a map. Discover the three pilots in detail:
- The Virtual Girona: Discovering the Historical Walls pilot is about using archival materials to reconstruct in 3D the medieval walls of the city of Girona
- The AR narrative of the hidden side of the Bibracte pilot is about implementing the archaeological aspects of the Celtic city directly on site through interactive maps
- The A new life of Saint Neophytos’ Enkleistra pilot is about visiting a monastery and being able to virtually interact with avatars of historical religious figures
The content produced and used in each pilot scenario has been published in the Europeana collections website, and documentation of the XR experiences were made available openly to the stakeholders of the common European data space for cultural heritage, also providing access to the tools. The story of the development of the pilots, their contents and their tools were presented as case studies and included in the final publication, distributed as online resource and on print.
The work done for the development of the scenarios also serves the effort on capacity building of EUreka3D-XR project by feeding learning resources, case studies and demonstration about the use of the tools to other cultural institutions in search for innovation in their workflows on 3D and digital transformation.

