26 May 2026
Onsite at the premises of partner UNESCO Chair on Digital Cultural Heritage at the Cyprus University of Technology in Limassol, Cyprus

During the Cypriot Presidency of the EU Council of the European Union and in the framework of the EuroMed2026 Digital Heritage Summit, the EUreka3D-XR project organized its final conference. The event showcased the project’s key outcomes and achievements through public presentations delivered by project partners and invited experts in the field. In addition, a posters exhibition and demonstration booths were available for exploration at the same venue.
The conference focused on how 3D digitisation and Extended Reality (XR) and AI technologies enable innovative re-use of cultural heritage, supporting the transformation of digital assets into compelling narratives and immersive experiences for diverse audiences. In this context, the innovative and breakthrough results of the project were presented, illustrating the combined outcomes of the EUreka3D and EUreka3D-XR projects by bringing monuments and heritage sites to life and allowing them to “speak” through digital storytelling and immersive experiences. The event also showcased the project’s use-case scenarios developed in Girona (Spain), Bibracte (France), and Saint Neophytos Monastery, Paphos (Cyprus), as well as the five project tools, demonstrated in real operational contexts and made available to cultural professionals of any capacity. In addition, project partners presented the long-term vision of the EUreka3D Initiative, building on the project’s results and evolving towards the establishment of a European Competence Centre for 3D digitisation and XR in digital cultural heritage.
In the afternoon, roundtable discussions actively engaged key professionals and leading experts in the domain through live, in-person presentations and dialogue, fostering critical reflection, strategic alignment, and knowledge exchange.

EUreka3D-XR Posters Call and Exhibition
The event included a posters exhibition showcasing work related to 3D digitisation and XR experiences in cultural heritage, XR tools, AI in cultural heritage, e-infrastructures, reuse of 3D content, capacity building for Cultural Heritage professionals in these fields, among other neighbouring content. Participants were invited to submit posters and share projects, research, and practical experiences. The submitted posters were presented in a special posters session during the EUreka3D-XR event, and for the rest of the Digital Heritage Summit.






